Nintendo's Switch takedowns lead GameLinked's gaming bulletin
Riley Murdock covers removed code, GTA 6's console frame-rate target and an indie game's AI controversy in an unusually busy episode for the channel.
Why this story? The video opened at a pace of 230,314 views a day, 29 times a normal first day on this channel (8,067).
Nintendo’s at it again
Next story: GameLinked's gaming roundup has an alligator-shaped Xbox encore
Things we can learn from the video
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- 0:00Murdock reports Nintendo copyright notices targeting Switch-related GitHub repositories, including Yuzu forks and Picofly firmware.
- 2:03GTA 6 is targeting 30 frames per second across consoles, including PS5 Pro, according to the report.
- 3:43House House's use of AI for Big Walk bug fixes prompts rejection from Independent Games Festival judges.
- 6:34An off-screen pronunciation dispute precedes the Ocarina of Time remake's sales update.
- 8:27Valve is adding average frame-rate information to Steam Deck store pages, Murdock reports.
Riley Murdock opens with Nintendo trying to get Switch-related code taken down, rather than another glimpse of games running where their makers never intended. GameLinked's "Nintendo's at it again" reports on copyright notices targeting hundreds of GitHub repositories, including Yuzu emulator forks and Picofly modchip firmware.
The bulletin drew an estimated 230,000 views in its first day, nearly 29 times GameLinked's usual start. Daily views across the channel also rose sharply, though the episode's unusually fast start is the more striking change.
Nintendo and emulation have been recurring subjects in GameLinked's recent roundups. This installment shifts the emphasis from what enthusiasts can run to the code Nintendo wants removed.
But the opening story isn't the only subject occupying the comments. Murdock also reports that Independent Games Festival judges rejected House House's Big Walk over its use of AI to fix bugs. Several viewers draw a distinction between debugging tools and AI-generated creative work; others wonder whether exclusions will discourage developers from disclosing their use of those tools.
Elsewhere, Murdock reports that GTA 6 is targeting 30 frames per second on consoles, including PS5 Pro. The episode includes a paid dbrand sponsor sketch before returning to its shorter news items.
Those quick updates bring a change of mood: before Murdock can get through the Ocarina of Time remake's sales news, off-screen colleagues interrupt to correct his pronunciation. One viewer aptly compares the exchange to a comments section coming to life.
Published on Trari
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What viewers say
The gaggle of nerds explaining the pronunciation of "ocarina" feels like the YouTube comments section in video form. 😂
@FatNorthernBigotSee it on YouTubeAI being used for the boring and repetitive tasks is what it should be used for. And the creative artist side for humans.
@saithvatar1See it on YouTube
Public comments from the video's page on YouTube
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- Channel
- GameLinked
- Subscribers
- 473,000 ▲ 1,000 this week
- Channel views, last 7 days
- 484,737
- Channel views, pace per day
- 248,103 (on a normal day: 43,401)
- Video published
- November 13, 2026
- Video views so far
- 252,886 (less than a day online)
- Video views, pace per day
- 229,274
The numbers
The episode's first-day audience was far larger than GameLinked's usual. Channel-wide daily views were also more than five times their typical level.
💡 Test your knowledge
Which company develops the main Grand Theft Auto games?
Grand Theft Auto is developed by Rockstar Games, with Rockstar North leading development on several main entries.

